Defense Draw
Normal / Trap
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.
CARD ID: 24268052
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Demo Deck 2016 | DEM3-EN019 | Common | -,--€ | -,--€ | -,--€ | |
Duelist Pack: Yusei | DP08-EN023 | Common | -,--€ | -,--€ | -,--€ | |
Starter Deck: Duelist Toolbox | 5DS3-EN038 | Common | -,--€ | -,--€ | -,--€ | |
The Duelist Genesis | TDGS-EN065 | Rare | -,--€ | -,--€ | -,--€ |
The card Guard Penalty appears in this card's artwork; both cards have similar defense-based draw effects.
Notably, this card's Japanese name translates to Guard Draw.
This is one of the first cards released to have two or more effects with all of them being beneficial without paying a single cost.
Notably, this card's Japanese name translates to Guard Draw.
This is one of the first cards released to have two or more effects with all of them being beneficial without paying a single cost.
OCG Rulings
You can only activate this card when you would receive Battle Damage
You cannot activate "Defense Draw" if you will not receive Battle Damage from the attack.
You cannot activate "Defense Draw" if there are no cards left in your Deck.
You cannot activate "Defense Draw" while your opponent controls a face-up "Protector of the Sanctuary".