Dark Bribe


  Counter / Trap
When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it. 


CARD ID: 77538567
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YuGiOh! TCG karta: Dark Bribe
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Trivia


TCG Rulings



This effect does not target.: Warriors’ Strike Structure Deck – Card Rulings (Version 1.0)

You cannot activate this card if your opponent has no cards in their Deck.

Both parts of this card’s effect are considered to resolve at the same time.

If this card is activated as Chain Link 2 negating a Spell or Trap Card, the negated effect will not be resolved, so the Chain is over after the opponent draws 1 card.


OCG Rulings



This effect does not target.: Trap Card > Dark Bribe

"Dark Bribe" cannot be activated when your opponent has no deck.: Can you activate "Dark Bribe" when your opponent has 0 cards in his deck?

Drawing 1 card and negating the activation/effect of the Spell/Trap Card and destroying it are considered to occur simultaneously at resolution.: What is the timing after finishing the resolution of "Dark Bribe"?

When you activate "Dark Bribe" as Chain Link 2, "Dark Bribe" negates the activation of the Spell/Trap Card and destroys it, and your opponent draws 1 card. Chain Link 1 does not resolve because its activation was negated, so when the Chain finishes resolving the timing is "your opponent drawing a card". At this time, you can activate "Appropriate".: After "Dark Bribe" resolves and the event is considered "drawing", can "Appropriate" be activated?

Mentions in Other Rulings

While "Splendid Venus" is on the field, you cannot activate cards like "Magic Jammer" which negate the activation and effect of a Spell/Trap Card.: When "Splendid Venus" is on your field, can the opponent activate "Magic Jammer" or "Magic Drain"?

When your opponent activates "Magic Jammer" at Chain Link 2 while controlling "Bountiful Artemis", "Magic Jammer" negates the activation of the Spell Card and destroys it, and "Bountiful Artemis" allows him to draw. Chain Link 1 does not resolve because its activation was negated, so when the Chain finishes resolving the timing is "your opponent drawing a card". At this time, you can activate "Appropriate".