Crystal Pair
Normal / Trap
When a "Crystal Beast" monster you control is destroyed by battle and sent to the GY: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell, and if you do, you take no battle damage for the rest of this turn.
CARD ID: 47121070
STATUS TCG: Unlimited
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Duelist Pack: Jesse Anderson | DP07-EN025 | Rare | -,--€ | -,--€ | -,--€ | |
Legendary Collection 2: The Duel Academy Years Mega Pack | LCGX-EN172 | Common | -,--€ | -,--€ | -,--€ |
Crystal Beast Sapphire Pegasus and Topaz Tiger are featured on this card's artwork.
Previously Official Rulings
If you cannot place a "Crystal Beast" monster into your Spell and Trap Card Zone, the effect to prevent Battle Damage is not applied.
You cannot activate "Crystal Pair" if you do not have any open Spell or Trap Card Zone spaces.